XP2HP Plugin Documentation
Version:
1.0.7Author: Mr.Lust Minecraft: 1.21.4 to 1.21.6 (Folia supported) API: Paper / Purpur / Folia Tagline: Scale your player's power with experience!
π§© Overview
XP2HP allows Minecraft servers to dynamically boost player health and attributes based on their XP level.
Fully configurable per-level boosts
Supports ALL major attributes
Lightweight, Folia-safe
Works out-of-the-box with simple YAML
βοΈ Configuration
Path: plugins/XP2HP/config.yml
π Health Scaling
max-health-on-level:
0: 20 # Default health (10 hearts)
10: 24 # 12 hearts at level 10
20: 28 # 14 hearts at level 20
30: 32
40: 36
50: 40 # 20 hearts at level 50π§ Stat Boosts Per Level
π‘ Format:
LEVEL:- minecraft:<attribute>;<value>
π Messages and Control Flags
βοΈ Supported Attributes
The following attributes can be used in the config:
Max Health
max-health-on-level
20.0
Attack Damage
attack_damage
1.0
Armor
armor
0.0
Movement Speed
movement_speed
0.1
Attack Speed
attack_speed
4.0
Luck
luck
0.0
Attack Knockback
attack_knockback
0.0
Scale
scale
1.0
Knockback Resistance
knockback_resistance
0.0
π¬ Commands
/xp2hp
/xp2hpMain command for interaction.
Subcommands
/xp2hp info
Plugin metadata
β
/xp2hp reload
Reloads the config
xp2hp.admin
/xp2hp get [player]
View stats for self or another player
β
/xp2hp set <player> <lvl>
Force XP level and recalculate stats
xp2hp.admin.set
π Permissions
π Installation
Drop the plugin JAR into your
plugins/folder.Start your server.
Edit
config.ymlto your liking.Use
/xp2hp reloadto apply changes.
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